My career in competitive gaming began when the concept of esports was not an officially recognized term. I started competing in tournaments for Super Smash Bros. Melee in 2005. While traveling around South East Michigan to compete it wasn't until 2008 that I began organizing Grassroots events for both Super Smash Bros. Brawl and Melee. These events would be hosted out of meeting rooms at libraries or local churches, classrooms, restaurant party rooms, and many other unconventional spaces compared to the modern era of esports.
From 2013 to 2020, I would travel the Midwest and the country to be on the event organizing staff. Working and assisting in events like APEX, SKTAR, The Big House, Genesis, and more. In 2017, my former esports organization, Pulse Gaming, and I would put on one of the most unforgettable events in Smash Bros history, Frostbite 2017. The event brought over 10 of the best Smash Bros. for WiiU players from Japan to compete in a North America vs Japan Crew Battle. Following the success of the event in 2017, Frostbite became known as one of the best events in all of the Smash Bros. Community and went on to have bigger and more successful, succeeding iterations that all were partnered with Nintendo of America.
When the COVID-19 Global Pandemic began and the lockdown era of Smash Bros. started, I started working to host events online to help the local community stay active and connected. It was during this online era that he began getting more involved with the collegiate side of esports. working on a Michigan-based Collegiate Smash League called "Tech Chase." When the world began to open up again, I continued to assist with event logistics and mentorship for the local Michigan Smash Scene whether it was through Smaller Local events, Charity events, or a Collegiate x Grassroots Circuit.
Now as 2022 comes to a close, I begin a new chapter in my esports career of 14 years. I'll be coming back home to my alma mater as the new assistant coach of esports.